The aim of Super Master Mind is to determine the code specified by the computer with 4 digits of 6 colors in as few attempts as possible.
The code can contain for the 6 colors.
Each color can be included only once (1x) or several times (1...4x) in the code.
In order to increase the difficulty level, it is still possible to specify an empty position, in order to enable 7 colors.
For each attempt 4 rating fields are displayed. A black box marks a correct color in the correct position. A white box indicates that a color exists, but it is still in the wrong position. If the field remains empty, a color is not included in the code. There is no correlation between the position of the rating fields and the placed colors.
The colors in each attempt on the playing field can be changed any number of times by clicking on the color button. Only after clicking on "?" the rating fields will be displayed.